Bringing Your Vision to Life, From Anywhere
In August 2020, Viroid Games began as a small game studio based in Toronto, Canada.
We have since successfully launched Mead Crafter on Steam and completed several commissioned projects. Additionally, we sponsored the writing of a game development book.
In our business consulting efforts, we support indie developers and small studios with their business needs, including networking, productivity, pitching, and business planning.
No longer content with just building our games, we’re now eager to connect you with our pool of talented artists. We specialize in Gaming Props, Low-Poly and Realistic Characters and Creatures, Environment Design, Concept Art, and Audio. In addition to our exceptional 3D modelling services, we craft high-quality explainer videos.
We serve clients from all corners of the globe.
Our Values
Our mission
Firstly, we create simulation games that offer a mix of challenges and attention to detail that we believe has been missing from the market.
Secondly, we are a proponent of better business practices among indie game developers via training material and consulting sessions.
Lastly, we use our collective talent to craft powerful art & design solutions for both local and remote clients, allowing them to achieve their goals and impress their audiences.
When, what, why and how?
Our birth!
Starting a business, an indie game studio at that, in the midst of a pandemic is as good as doing it any other time. By the way, our corporation’s name had nothing to do with the pandemic since the name had been conceived many years before.
Urban Farmer kicks off
An ambitious farming simulation game. Also, starting in May, the summer would witness the first employee hired solely for this game. We partnered with other creative agencies to get some art and promotional material done. Overall, a good learning experience, but we’ve since decided to postpone the project until investment is secured. Wishlisting might still help us though. So, do it, pretty please.
A book deal with Packt Publishing
Creating content using Blender and Godot Engine attracted some attention. Writing a book turned out to be a totally different effort than doing live streams. Time flew and …
A Godot Engine course on Udemy
Writing a book didn’t cut it. We had to release a video course on Udemy because why not? The more, the merrier.
MR.E – a new game?
A lot had changed by this point at Viroid Games. So, a decision had to be made whether we should start the year with a fresh idea. Like the farming game, MR.E had to stop because money, money, money!
Changing gears
Getting our game ideas funded is an ongoing task. In the meantime, it might be better if we created our own funds. Hence, we decided to pivot Viroid Games as an outsourcing agency in addition to functioning as a game development studio.