About us

Bringing Your Vision to Life, From Anywhere

About who we are & what we do

In August 2020, Viroid Games began as a small game studio based in Toronto, Canada.

We have since successfully launched one game on Steam and delivered several others on commission. We are no longer content with just building games. Like many other pandemic-era businesses, we have embraced remote work and are now eager to connect our pool of talented artists with you.

We specialize in Low-Poly and Realistic Characters and CreaturesEnvironment Design, Gaming Props, Concept Art, and Audio. In addition to our exceptional 3D modelling services, we can craft high-quality explainer videos.

We serve clients from all corners of the globe.

Our Values

Honest

Integrity in, peace out. We make games, we don’t play games. Well, not the shady type of games.

Responsible

When it’s in your best interest, we will speak up and inform you of what’s best for you.

Collaborative

Because 1 + 1 is bigger than 2. The problem may be yours, but we will be part of the solution.

Our mission

Firstly, we create simulation games that offer a mix of challenges and attention to detail that we believe has been missing from the market.

Secondly, we use our collective talent to craft powerful solutions for both local and remote clients, allowing them to achieve their goals and impress their audiences.

When, what, why and how?

August 2020

Our birth!

Starting a business, an indie game studio at that, in the midst of a pandemic is as good as doing it any other time. By the way, our corporation’s name had nothing to do with the pandemic since the name had been conceived many years before.

August 2020
November 2020

Mead Crafter, first game release

This project started off earlier in the year as a game jam idea. It was our first serious attempt at creating a video game using Godot Engine. We kept working on it over the summer, and it turned out to be a good candidate to put on Steam.

November 2020
March 2021

Urban Farmer kicks off

An ambitious farming simulation game. Also, starting in May, the summer would witness the first employee hired solely for this game. We partnered with other creative agencies to get some art and promotional material done. Overall, a good learning experience, but we’ve since decided to postpone the project until investment is secured. Wishlisting might still help us though. So, do it, pretty please.

March 2021
October 2021

A book deal with Packt Publishing

Creating content using Blender and Godot Engine attracted some attention. Writing a book turned out to be a totally different effort than doing live streams. Time flew and …

October 2021
September 2022

Game Development with Blender and Godot is out

After almost a year, many liters of coffee and a healthy amount of Pollo sandwiches, the book sees the light of day. Readers rejoice and leave beautiful comments. Thank you!

September 2022
November 2022

A Godot Engine course on Udemy

Writing a book didn’t cut it. We had to release a video course on Udemy because why not? The more, the merrier.

November 2022
January 2023

MR.E – a new game?

A lot had changed by this point at Viroid Games. So, a decision had to be made whether we should start the year with a fresh idea. Like the farming game, MR.E had to stop because money, money, money!

January 2023
March 2023

Changing gears

Getting our game ideas funded is an ongoing task. In the meantime, it might be better if we created our own funds. Hence, we decided to pivot Viroid Games as an outsourcing agency in addition to functioning as a game development studio.

March 2023

Connecting Talent & Opportunity Across Continents

We would like our outsourcing services to make a difference in your personal and corporate projects.

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